- Meet the new Gender Sensitive and African characters in the making
When we released the first version of the games for piloting and receiving comments, our team quickly put together characters that we used in the games. Where as they served the purpose, they were just place holders. Indeed, some reviewers gave us comments on the character where they echoed the need for gender sensitivity and […]
- Learning Mathematics Naturally – Introducing Kamati Version 2
At mathsciencegames we believe mathematics for primary schools should not be taught in an abstract way that forces students to recall formula and use them without any real understanding or relating to the world they live in. Am certain this has been the objective of most educationists to build knowledge that is relevant and appealing […]
- Why Gamification might be the solution to low grades in mathematics in primary classes
Learning Mathematics through a game may sound ridiculous. But stick around a for while and you’ll see that its not as ludicrous as it may sound. Gamification is the application of techniques commonly used in games to other areas such as teaching mathematics. When well used, gamification can make traditionally unattractive areas such as mathematics […]
- Kamati – Rewriting the story of Mathematics for Early learners in primary Schools
“Mathematics is a very hard subject.” You’ve probably heard this countless times or even said it yourself. For a while now, I’ve wondered what makes mathematics seem hard. I chose blame the teachers in the discipline for complicating the subject. Did this leave me with peace? No, it didn’t. I still wondered how it is […]
- Teachers and other Stakeholders Endorse gamification of science, technology, engineering and mathematics (STEM)
During a stakeholders meeting held on January 23rd 2020, at the School of Computing and Infomatics Technology, Makerere University all stakeholders overwhelmingly welcomed the gameplus project, with some describing it as a game changer in the delivery of education. Gamification motivates learners to learn by using video game design and game elements in learning environments. […]